In its first few arcs, smash-hit manga and animeAttack on Titanportrayed a straightforward struggle between the remnants of humanity and the enormous Titans. While at times a gruesome and depressing journey, this struggle was undoubtedly compelling. That straightforward nature of the conflict especially benefitted the transition to the most recentAttack on Titanvideo game,Attack on Titan 2: Final Battle. Players created their own character to explore cities, and it wasn’t hard to establish the custom character’s motivation. Like everyone else, players were driven by the goal of reclaiming the world from Titans and avenging their loved ones.

However, with the most recent anime and manga installments,Attack on Titanhas moved into more morally ambiguous territory. This has caused a dramatic tone shift, and if the developers of the video games decide to make a final game covering the story’s final arcs, it will be harder to integrate a custom protagonist, as that character will be at wrenching moral crossroads. In this sense, such a character would have a lot in common withByleth, the protagonist ofFire Emblem: Three Houses. By comparing the two franchises, it will become clear why integrating a choice-based narrative will be very difficult in a futureAttack on Titangame, and should not be a priority.

The Survey Corps from Attack on Titan performing the iconic “Sasageyo” salute.

WARNING:Spoilers for theAttack on Titananime and manga are found below, up to the most recent manga chapters.

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Three Houses, One Survey Corps

While the tone is quite different, the mechanics ofAttack on Titan 2’s story mode bear a strong resemblance to those ofFire Emblem: Three Houses. The military barracks operate in a very similar fashion toFire Emblem: Three Houses’ Garreg Mach Monastery. The player builds bonds with canon characters, which improves their efficacy in battle. To do so, the player can invite others on missions, give them gifts, and so on, unlocking vignettes that show the characters' bonds deepening.

Where the two stories diverge is how the player’s relationship with fellow characters evolves. Like their fellow Survey Corps members, the original character wants to see what is beyond the walls. To that end, the character ultimately sacrifices themselves for a heroic last stand against a surge of oncoming Titans so their allies can live. On the other hand, Byleth discovers that several of Garreg Mach’s students have irreconcilable ambitions for the future of their continent, meaning Byleth must choose who to side with in amassive four-party civil war that ravages Fodlan.

Eren Yeager in his Attack Titan form

In the final arcs ofAttack on Titan, the island of Paradis finds itself the target of an imminent global invasion. In the chaos, the Survey Corps splits into two main factions. One is the militant Jaegerists, who support Eren Jaeger’s cataclysmic Rumbling, killing every living thing outside of the island to ensure the island’s inhabitants will finally be safe. The other is an alliance lead by remaining Titan Shifters like Armin Arlert, who want to stop Eren’s plans. While the manga’s narrative principally follows and supports Armin and his allies, a video game could allow the player to support Eren and explore an alternate plotline.

If the player character could align with Eren, this would be similar to one of the most striking moments fromFire Emblem: Three Houses. Namely, this would be the moment when Byleth can choose to align withnewly-exposed shadow agent and revolutionary Edelgard, unlocking a story route called Crimson Flower. While Edelgard’s actions are framed as villainous on any other story route, this changes in Crimson Flower; Byleth’s involvement helps to temper Edelgard’s more sadistic tendencies. Edelgard’s war is still very destructive, but with Byleth’s counsel, she refrains from the needless violence that condemns her to an untimely death in every other story route.

To be fair, there’s a major difference between Byleth joining Edelgard, and a player-created character joining Eren. Edelgard wishes to create a meritocratic society free of its current obsession with family lineage. Even if she must take down armies and a theocracy to succeed, this is only incidental to her goal. For Eren, however, his endgame is to activate the Rumbling and kill the vast majority of all life on the planet. There is no way for Eren to be merciful en route to his goal, as his goal is to cause death. This almost by nature precludes the possibility of a satisfying ending for this route, unlike Crimson Flower andother classic Nintendo stories.

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The Benefits of Linear Storytelling in Future Attack on Titan Games

While the role-playing aspects of a choice-based narrative for anAttack on Titancharacter may be exciting, it is probably more satisfying to just align the player character with Armin’s anti-Rumbling alliance. By the time Armin and his allies confront Eren, almostevery surviving major Survey Corps memberand Marleyan military member is working together. This would give the player the chance to experience iconic moments first-hand next to iconic allies. Given how elaborate the manga’s climatic set pieces become, it is probably better to focus on one route, rather than split development time among multiple routes.

Plus, any route aligned with Eren would be difficult to populate with meaningful allies. Eren’s role in the series becomes much smaller after he activates the Rumbling, so he himself would probably not be playable. While some important characters do become Jaegerists, like Floch Forster, they simply aren’t as iconic as the alliance that forms to fight Eren. Plus, any opportunity to play as Eren in his final Founding Titan form would introduce the chance for him to lose. While there’s no guarantee Eren’s plan will prevail at the end of the series, dying prematurely due to player error would bea pathetic way for any villain to go.

Although pre-existingAttack on Titangames adhere to the pattern ofFire Emblem: Three Housesin regards to building bonds between characters, it’s probably best for a hypotheticalAttack on Titan 3game not to adopt a choice-based narrative. Even if the player could justify their original character joining the Jaegerists and aiding Eren in world annihilation, it simply wouldn’t be a satisfying experience. The series has so far producedsome great video game gems, and it’s not worth risking a sour conclusion just to offer fans aThree Houses-style branching progression system.

Attack on Titan 2; Final Battleis now available for PlayStation 4, PlayStation Vita, Nintendo Switch, Xbox One, and PC.