Summary

Just as there are star-bound souls out there inspired by the altruistic selflessness of sci-fi heroes like Luke Skywalker or the stoic honor of the Mandalorian, otherStar Warsfans with hearts as dark as a black hole have been captivated by the idea of seeing an entire world smashed up into rocks from high orbit by the Death Star.

Since then, many other space operas and epics in books and on the silver screen have depicted world-ending ships or weapons. Sincesci-fi movies have been inspiring game devsfor as long as video games have existed, it makes sense that video games would have their share of interactive planet-smashers. With the power to wipe out virtual worlds in the palm of their hands, gamers have been reveling in cosmic devastation for decades, reshaping star systems as they see fit and embracing the fearsome power of a galactic god.

Spore planet buster

At the end of a long, arduous journey from single-celled life form to international community, theplayer’s (likely bizarre) creaturesset off into the stars.Sporeplayers of a particularly savage nature might be motivated to unlock the “Planet Buster,” which does exactly what it says on the tin. Using one of these bad boys will turn a world (inhabited or otherwise) into a red-hot blob of floating lava mulch and cause other sentient species to consider the player’s creatures as monstrously ugly on the inside as they probably are on the outside.

Although the galactic community at large will be disgusted by the player’s callous disregard for the sanctity of life and ecology, the evil, half-machine Grox will love this ultimate demonstration of demolition. Ammunition for the Planet Buster is hard to come by, so cosmic conquerors must use their ultimate weapon sparingly. Still, watching a celestial object fade away into magma mist never gets old.

Colossus vessel in Stellaris destroying a planet

There isn’t just one way to obliterate an egg inStellaris. The game offers multiple approaches to turning sentient-populated systems into skid marks, including the “Neutron Sweep,” which destroys the entire population of a planet, and the “Planet Cracker,” which turns a celestial body into nothing more than a minable rock.

Finally, with theNemesisexpansion, the “Star Eater” collapses entire star systems, turning them into anti-matter resource nodes. Cracking open planetary bodies inStellarisis made particularly intense because planets (and those who live there)are quite fleshed out, having layers of features and descriptions available from the planetary inspection UI.

A Titan-class unit on a rock planet in Planetary Annihilation: TITANS

Some space games give players the ability to wreck celestial objects near the end game as a reward for coming so far, but withPlanetary Annihilation: TITANS, smashing worlds is itsraison d’être. Wars wage over land, air, sea, and space with nano swarms, orbital lasers, and titanic walking battle tanks. Units and weapons escalate in scale and power until they become large enough to make the whole world go “boom.”

Planetary Annihilation: TITANScan feel a little simplistic compared to the othergreat sci-fi RTS gamesout there as it sits more on the “action” side of the planetary liquidation spectrum. But when played with friends, there is plenty of galactic mayhem to be had.

space empires 4

While its graphics are dated in today’s gaming era, having been released in 2000,Space Empires 4’s take on the galactic doomsday weapon stands as one of the more well-thought-out examples of extra-terrestrial weaponry. As well as being symbols and tools of fear and oblivion, the extremely costly Tectonic Bomb and Matter Gravity Sphere from the stellar manipulation tech branch allow the player to turn worlds into asteroid belts andcreate worlds out of asteroids, respectively.

Stellar manipulation lets players create small-scale ruinations like spatial storms and large-scale interstellar messes, such as wormhole-delivered star destroyers. Whole suns can be pulverized and turned into nebulae or black holes, or the latter can be wiped clear out of the sky. The gravity (pun intended) of these weapons simply existing is marked by their price. It takes a huge amount of time and resources to build and maintain these superweapons, and once the trigger has been pulled to destroy or create anything as large as a star, they are also irrevocably consumed.

Ships flying past a sun in Endless Space 2

As a space-themed turn-based strategy game, it’s obvious thatEndless Space 2would offer a superweapon capable of ending an interstellar fight in one shot. Carrier-sized ships can be chosen to deliver “Planet Cracker” modules, which work exactly as anyone might expect. After trashing a planet, the module can be moved to do the same to another habitat but requires an excessively long number of turns to charge again, leaving it vulnerable to attack.

With theSupremacyDLC, it is possible to load the Behemoth ship with “Obliterator” missiles, which can be safely fired from the comfort of the player’shome star empireand will explode within three or four turns. Enemy (or victim) worlds can steel themselves against this attack if they throw up a shield in time, but once the missile has been fired, it’s usually a slam dunk doomsday.

Star Wars Rebellion death star

Star Wars: Rebellion

WHERE TO PLAY

It is a time of great upheaval. The first Death Star has been destroyed, marking a major victory for the Rebellion. But the Empire remains strong. As commander, you must choose to take control of either the Rebel Alliance or the Galactic Empire. Your goal: complete domination of the galaxy.Take the galaxy by force. Take the galaxy through diplomacy. Take the galaxy via covert operations. Earn the loyalty (or resentment) of up to 200 worlds. Star Wars™ Rebellion gives you a myraid of means to implement strategy and tactics on a grand scale and in a real-time environment. With control of the entire Star Wars galaxy as the prize, will the Force™ be with you? Discover for yourself.Strategy Gaming on an Epic Scale - Take control of either the Rebel Alliance or the Galactic Empire as you vie for the support of up to 200 worlds. The real-time environment will test your strategic mettle at every turn.Comprehensive Resource Management - Strategic portion lets you manage manufacturing, resources, fleet deployment and mission assignments.Innovative 3D Battle Simulation - Take complete command of fleets in dramatic battle sequences – almost a separate game in itself.

With so manyStar Warsgames in existence, it was only a matter of time until one of them allowed players to build their own fully operational Death Star. While several strategies are available to conquer planets and maintain the Empire (diplomacy, espionage, forming trade relations), none offer quite as potent a warning as wiping out a Rebel homeworld with a giant green laser blast.

After constructing a Death Star, the player-led evil Empire will need to swat off any bothersome Rebel fighters (as putting a forcefield up around the main exhaust pipe seems to be a practical impossibility). Although not ashorrific as those behind the Death Staritself,Star Wars: Rebelliondelivers the “end of the world” fantasy on both sides of the force.