Track 3 ofHi-Fi Rushtakes place deep underground in the R&D Department’s geothermal plant. The tutorials slow down compared to the first two stages in Production, but here is where players learn how to use the essential Parry ability.
This is also a track with a lot of hazards likelava flows and volcano bombs, making it a bit more dangerous to explore compared to earlier stages. So, ifHi-Fi Rushplayers are having trouble finding every collectible in Track 3, this guide should prove helpful.

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To the Center of the Earth!
The firstVlogis just past the first fight arena. Players will need to look to the right and jump over a construction divider to reach it.
After knocking a stalactite down with a shoot panel, players should get on the lava rock and wait for it to drop. The area below has gears and anArmstrong Circuit.

When Chai remarks on the view, players should stay on the same platform and go to the left to get thisArmstrong Circuit.
Volcanic Activities
Before jumping down next to the active volcano, players should look to the left to spot aHealth Tankpiece in an alcove. To reach it, they can jump straight over or jump down normally and walk around to the left.
Chai falls into a fight after leaving the volcano behind. Afterward, players simply need to look left while leaving to spot thisArmstrong Circuit.

The path after the fight eventually drops down a few levels. Halfway down is a platform covered in desks and bunks, and aVlogis on the leftmost desk.
Chai eventuallyreturns to the volcano for a fightwhere volcanic bombs hit both him and the robot enemies alike. Players can find thisVlogon some boxes just past the fight arena.

After the volcano fight is a set of lava rocks. Players should cross these rocks but go down and to the right instead of following the arrows to find a chest robot with aHealth Gaugepiece.
Taking the right path after the lava rocks will lead players to a pile of arrows. Under them is a dead robot and aVlog.

Research and Destruction
Once Chai reaches the platforms outside the R&D department, players should take the path to the left of the main door, where they’ll find thisVlogsitting on a bench next to a vending machine.
After checking the vlog, players should jump onto the vending machine and use it to reach the rock platforms behind it. There’s anArmstrong Circuithiding behind a Zanzo standee.

Next, players should go up to the main door to the R&D Department, then turn right and climb up the ledges. There’s a statue here that needs a good thwacking (it’s not a collectible, though), and past it is some volcanicGraffiti Art.
To the left of the R&D Department door is another set of ledges. Players can climb up these to find anotherArmstrong Circuit.

Just past the main door is a LU-C1LLE model that will explain that the AI Lab is closed. Behind her to the right is a desk with aVlogon it.
Lab Rat
Just inside Lab 44 is a set of stairs with two testing stations on either side. Each station has a computer that counts as aVlog.
Instead of taking the main stairs, players should look to the right to find another set. If they climb these stairs and check behind the computers, they’ll find aReverbpiece.

After the first Lab 44 fight where Chailearns how to parry, players will go up the stairs and through the door. Before continuing, they should look to the left to find thisArmstrong Circuit.
In the room with the receptionist for test chamber 2, players can jump on the computers to her right to reach a ledge outside a robot testing chamber. AVlogdescribing the test is sitting on the ledge.

When a hacker disrupts the test and tells Chai to go through a side door, players should take it, hit the hammer button, go through the vent, and then jump onto the vent cover. The secondGraffiti Artis hiding up here.
The receptionist for the third test chamber is in a large room. In one corner is a test being run on the SEN-C0, and the computer next to it has aVlog.

Also in this reception area is aHealth Gaugepiece. This piece is on the structure behind the receptionist, so players will need to use the pillars and pipes in the room to climb up.
On the way out from the third test chamber is aComic Book. Players can’t miss it.
Just past the comic is a locked door and a magnet hook. If players check between the two potted plants, they’ll find a dead robot and aVlog.
After riding the magnet away from the third test chamber, players should take the side path and check behind a container stack to discover the lastHealth Gaugepiece.
Post Game
Like the previous stages, Track 3 has a few collectibles players can only reachby replaying the levelafter the game ends.
Back in the volcano area and just past the second vlog are two robots complaining about the confusing route. Behind them is a cracked door, and beyond the door is aReverbpiece sitting on a pile of debris.
Players can climb up the rocks behind the reverb to find the thirdGraffiti Artpainted on a panel on the ground.
After going past the third test chamber and the comic, players should turn right instead of left and start climbing up the rocks. On the other side is the door to the thirdChallenge Room. They’ll then need to complete this challenge to getthe last collectible that this track has to offer.
Hi-Fi Rushis available now on PC and Xbox Series X/S.