The recent announcement of Rockstar’sGrand Theft Auto: The Trilogy - Definitive Editionhas stirred up fans of theGrand Theft Autofranchise, as they’re oft to do. Fans are curious about how the threeGrand Theft Autogames may have been changed, about what kind of quality the experience will offer, and about who has been working on the bundle. Given the number ofGrand Theft Autofans out there, it’s no surprise that they’ve found some answers, starting with development details.
In Rockstar’s announcement ofGrand Theft Auto: The Trilogy - Definitive Edition, the company surprised by confirming it wasn’t actually Rockstar improving these games. Instead, it said the threeGrand Theft Autogames were being updated by partner Grove Street Games. Grove Street, previously known as War Drum Studios, has worked onGrand Theft Autoports for over 10 years, starting withGrand Theft Auto: Chinatown Wars' port to iOS in 2010. This revelation helped fans dig deeper into their questions.

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Looking at employee LinkedIn profiles forGrove Street developersled fans to Thomas Williamson, the co-founder and owner of the studio. Williamson recently shared a post on LinkedIn following the announcement ofGrand Theft Auto: The Trilogy - The Definitive Editionin which he confirmed that Grove Street had spent the past two years working on the game, describing it as a “hard quiet effort” in collaboration with Rockstar Games.
Some fans had believed thatGrand Theft Auto: The Trilogy - The Definitive Editionwas being worked on by one of Rockstar’s new teams,Rockstar Dundee, which was acquired in 2020 and renamed from Ruffian Games. The revelation that it’s Grove Street producing the remasters has led many to question just what Rockstar Dundee is working on instead.
With confirmation thatGrand Theft Auto: The Trilogy - Definitive Editionis being worked on by Grove Street, some fans are voicing worries. Grove Street has worked on certain ports of pastGrand Theft Autogames that have left some fans with bad tastes in their mouths. One port stands out, in particular, which is the port forGrand Theft Auto: San Andreas. Some worry that sinceSan Andreasis included in the trilogy release, it means quality could be below expectations.
Obviously, Grove Street has likely changed dramatically in the years since it portedGrand Theft Auto: San Andreasto iOS, Android, Xbox 360, and PS3. Plus, the scope ofGrand Theft Auto: The Trilogy - Definitive Editionis much broader than a simple port. With that said, two years is a very quick development time. Here’s hopingRockstarhas been especially supportive of the remakes' development.
Grand Theft Auto: The Trilogy - Definitive Editionreleases November 11 on PC, PS4, PS5, Switch, Xbox One, and Xbox Series X/S.
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