Players ofFire Emblem Engagein Chapter 14 have gotten a lot of new units from the desert location of Solm. Players will now have access to Ike as well, and players can upgrade their bond with him.
Players will get new stuff in the safe haven floating island, including a weird little mini-game called the Wyvren ride. There will also be new battles to take part in, including the story battle with Hortensia at Solm’s castle and anEmblem IkeParalogue. This chapter is all about helping Alear’s new Solm allies to defend their castle against the incoming armies.

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Updated to the Somniel in Chapter 14 of Fire Emblem Engage
When players reenterSomnielafter Chapter 13, they will be informed that there are new items in the items shop, that there is a new trial map, the Flea Market is open, and Wyvren rides are now also available. Here’s a breakdown of all the new stuff.
The Paralogue of Chapter 14 in Fire Emblem Engage: The Radiant Hero
In order to unlock Max Bond level with the Emblem Ike, players will need to battle Ike in this Paralogue. Players will get nine units to take on Ike and his phantom army. There are only two archers, so most of the attackers will be melee characters. They are also mostly promoted units, so they will hit pretty hard. Players will want to prioritize bringing Tome users and some characters with chain attack, high speed, and high Crit. Players will want to take out Ike in a single hit when possible to avoid his defense boosts.
Ike is a powerful enemy. He has a hammer which is great against Armored; he is also aFire Emblemaxe wielderwith an axe that increases his Resistance and a sword that boosts his defense and can attack at range 1 or range 2. If his HP is 75% or less, he gets +7 Def and Res. He has Wrath, which is a buff that gives additional Crit for every HP he has lost. Ike hits extremely hard and has a bunch of defense.

Thankfully, he has very low Resistance, so mages will be able to get in his armor fairly easily. But they will need to get out of range of his Great Aether which freeze him in place for one turn, giving him additionally Defense and Resistance, then he slams everyone around him with an AOE the next turn that heals him.
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Items can gain an Elthunder from one of the mage units as well as some gold from the enemies, so players will want to make sure to kill those extra units.
The Story Battle for Chapter 14 in Fire Emblem Engage
In this chapter, players will have to once again battle against Hortensia with Blyeth’s Emblem Ring. In order to defeat her, players will need to get rid of several ofFire Emblem Engage’s Four Hounds. Enemies have a lot of upgraded weapons and some Killer weapons. Look out for units with long bows, and keep in mind that there are four total boss units.
Players will get 12 units, and they will want to verify to bring good bow units to help get rid of Hortensia. RangedFire Emblemmagic unitsand long bows will also be helpful for picking off units across the moat’s two spaces. The moat’s spaces are not impassable, so flying enemy units can come over it and attack the players waiting on the other side. To the far left and the far right top of the map, there are treasure chests.

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Beginning at the end of turn 2, thieves will begin to spawn to try and nab the treasure from players before they can grab it. So make sure to get them before these units can get away with the loot.Turn 8 will also see enemy reinforcements spawn from the top right and top left, so be extra careful of these. Players will want to route the enemy in order to pick up these items from enemy units: Silver Sword, Steel Blade, and the Hurricane Axe.
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