Activision Blizzard releasedDiablo Immortalthis month, and the game has already become a Metacritic disaster as users have flocked to the website to voice their displeasure with its microtransactions.Diablo Immortalfans that are playing the mobile iteration for free and choose not to participate in said microtransactions may be further frustrated by hidden caps that make the game even harder.

Although there are manyDiablo Immortalcaps that are front and center, like the inability to exceed level 60 or Blacksmith upgrades eventually being tied to Paragon levels, it turns out that there are many hidden caps in the game. As spotted by Forbes, there are about sevenDiablo Immortalcaps that YouTuber Echohack noticed through playing the game, but no players are told about them through any in-game alerts or notifications. On top of all the microtransactions that can cost upwards of $10,000, based on how much aTwitch streamerhas spent inDiablo Immortal, free-to-play gamers may feel further limited by these hidden caps.

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Diablo Immortalhas limited capsfor paid players, though hidden caps mostly center around a five-per-day limit for rewards through side quests, purple bosses, and random map events, which simply stop giving players loot once they hit the aforementioned limit. ADiablo Immortalplayer will receive a significantly decreased drop rate after finding six legendary drops per day, while Hidden Lair dungeons stop dropping gem rewards after completing a few sections, and the gem drop rate is lowered a lot after aDiablo Immortalplayer hits six normal gems in a day. The final hiddenDiablo Immortalcap illustrated by Echohack is a ceiling to Zoltan Kule treasure rooms when players search five in a 24-hour period.

Games likeDestiny 2andBorderlands 3also feature loot with various rarities, but the RNG isn’t manipulated like withDiablo Immortal’s invisible locks that prevent free-to-play gamers from earning expected loot. Given thatDiablo Immortalis a primarily mobile game that’s new, Activision Blizzard may be working on ways to lift some of these restraints for people who choose free-to-play after the backlash that has made thisDiablotitleActivision Blizzard’s worst-rated game on Metacritic. OtherDiablo Immortalfans have also noticed strange language with 5-star gems that suggests players will receive a better item than what’s likely.

With all of the limitations between the visualDiablo Immortalcaps and the hidden ones, some free-to-play gamers may feel an incentive to spend money when they may not otherwise feel the impulse in another mobile game. Given the fact thatDiablotitles have previously had bigger DLC in the form of expansions that cost a flat rate,Diabloveterans may be surprised by how much money can go intoDiablo Immortalmicrotransactions. Given that there arePvP elements toDiablo Immortal, some players are accusing the mobile game of being pay-to-win as powerful gear can be purchased, and these hidden caps won’t help the players already struggling.

Diablo Immortalis available for Android, iOS, and PC.