Re-releases for next-generation consoles are nothing new, but recently some are being dubbed director’s cuts. These new ports add more to the game than simply upping the frame rate and resolution.Ghost of Tsushima, for example, is adding Japanese lip-synching to the voice track — a feature whose absence was a point of controversy in the original release — and a whole other island filled with new content.

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ratchet and clank galactic rangers

This director’s cut has gamers thinking about all the other PS4 games that deserve similar treatment. Most of the entries below are already solid titles, but lack one thing that could really make them shine the way they should have in the first place.

9Ratchet & Clank — Improved Cutscenes

The 2016Ratchet and Clankremake had a notoriously short 10 month development time. Even thirty years ago this was a minuscule timespan, but in 2016 it was seemingly unfeasible.Evidence of this is apparent in the remake.

Cutscenes in particular feel flat, at least the ones that aren’t directly ripped from the theatrical film. Give the game some extra time for more polished cinematics and animations, and it would be a joy to play through.

rom on her back using an attack.

8Bloodborne — 60 Frames Per Second

Bloodborneis not only considered one of the best PS4 games, but one of the best games ever made. It is just a shame it still runs at 30 frames per second, when all the other FromSoftware games run at a smooth 60 on PS5.

A director’s cut should give players this improved frame rate, in addition to some new single-player content.If fans never receive a proper sequelto this brilliant title, this would be the next best thing.

knack fighting goblin

7Knack — Better Balance & Gameplay Variety

Knackclearly feels like it was rushed to meet the PS4’s launch. The lukewarm reception meant it never quite became a Sony mainstay likeGod of WarorUncharted, even with a sequel. It never really lived up to its potential.

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With a little more time to cook,Knackcould be much more entertaining. A director’s cut could add more platforming segments and improve the combat since the repetitive gameplay was a major complaint.

6P.T. —Director’s Commentary, Re-release

Fans dream ofHideo Kojima’sSilent Hillsreceiving a proper release one day; however, the chances of this are slim.A nice consolation prize would be a re-release ofP.T.so those interested can actually play it.

In addition to the original demo, a director’s cut ofP.T.should come with commentary from Hideo Kojima explaining the process of creating this demo. Such commentary could also include some words on what his plans onSilent Hills were.

PT, first hallway, paintings, window in the back

5Mass Effect: Andromeda — Fix Technical Issues, More Open-World Activities

Mass Effect: Andromedasadly failed to live up to the high standards set by the original trilogy. It still has its passionate fans and defenders, however. Maybe a director’s cut could help trim what people complained about, and add to what people actually enjoyed. For example, the combat in particular was a point of praise; more open-world activities could capitalize on that.

Mass Effectis once again in fans' good graces thanks to theoriginal trilogy’s re-release. BioWare should strike while the iron is hot with an improved version ofAndromeda.

Mass effect andromeda combat

4Until Dawn — Bonus Features, New Chapters

Developer Supermassive Games is now knee-deep in theDark Picturesseries of games. However, this doesn’t mean they cannot go back into the past andimprove their first big narrative project,Until Dawn.

RELATED:Toughest Decisions In Until Dawn

It fortunately already runs at 60 frames per second on the PS5, but fans would love some proper DualSense support and more bonus features. The developer could even go the extra mile and add some chapters. Bringing all the actors together might prove challenging, especially considering some of their increased star statuses since the game’s 2015 release — but it would be worth it.

3Titanfall 2 — More Single-Player Content, A Re-Release

Titanfall 2is already a comprehensive package. A director’s cut would not so much improve the finished product, but instead give it a second chance at success.

EA was disappointed at the game’s initial sales numbers,which is why fans don’t have aTitanfall 3. Over time the sales picked up through word of mouth, and nowTitanfall 2is considered one of the best FPS games of the generation. A modern touch-up for PS5 would be a victory lap of sorts, and may just be the jolt needed for a proper continuation of the franchise.

Josh screaming.

Red Dead Redemption 2’smap is so big, it includes a majority of the first game’s play area. Unfortunately,there is not much to do in New Austin during the single-player campaign. Additionally, Mexico lies right across the river, and is totally inaccessible by conventional means. Letting players explore the country would be a wonderful addition.

Rockstar Games already has a precedent for updating games for new consoles withGrand Theft Auto V. It would not be out of the realm of possibility to do the same withRed Dead Redemption 2.

Titanfall 2

1Metal Gear Solid V: The Phantom Pain — Proper Ending, More Bonus Missions

There is so much to add to a theoretical director’s cut toThe Phantom Pain. The main thing, though, is the infamous Episode 51 that wraps up most of the game’s loose ends andprovides a proper conclusion. In addition to this, more bonus missions should be a part of the package. Why not give every mission a hard mode instead of just a few?

Although it would be a stretch, bringing David Hayter back to voice Venom Snake would be the real icing on top. While Hideo Kojima says the upcomingDeath Stranding Director’s Cutis not really a director’s cut, aPhantom Painrevisit would let the creator finish the game the way he intended.

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Snake riding a horse